I have been a Grooming and Texturing artist, supervisor, educator, and consultant in the animation and games industry for over 20 years.
Are you looking for certain skills? Here's my list:
Senior Level:
- Groom Creation in Maya xGen and Houdini Fur
- Fur and Cloth Simulation in nCloth and Vellum
- Cloth Tailoring in Marvelous Designer
- Materials Creation in Arnold, Redshift, and UE5
- Texture work in Photoshop, Substance Painter, and Designer
- Project management in Flow and Jira
- Proficient in Texturing work in Mari
- Proficient in Hard Surface Modeling in Maya
Check out my LinkedIn profile for more details!